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Realtime experiment / Starting lights

Who gets off the line first?

Inspired by the five-light Formula 1 start: create a private grid, share its six-character code, and find out who launches fastest when the red lights go out.

Preparing a temporary player session…

A small game built around server-controlled state.

Lights Out combines temporary anonymous players, private room codes, ready state, Presence, Broadcast, and PostgreSQL functions that control important room and round rules. Results are server-received times, so network latency remains part of this casual experiment.